Haunted FAQ and 1.1.2 release Follow
Introduction
We wanted to confirm a FAQ from the network, and are also releasing a new version of Haunted which improves the player experience by adjusting the safety system.
FAQ
We’ve received a few questions about whether Haunted is only available for Halloween.
We can confirm that Haunted is now part of our ongoing catalogue and will remain available after the Halloween season.
Release notes
Reminder: Ensure the Content Server, Game Master station, all Streaming Servers, and the Spectator machine (if available) are on, and a game is selected. The update will start once the game loads and takes ~30 minutes.
Updates
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Update to player safety system for Haunted
To provide a better experience for players - based on the behavior we’re seeing and acknowledging that Haunted is a low-intensity, controller-free game - we’ve turned off the safety alarm sound for player-to-player proximity.
Players often huddle together or hold hands during the experience, and the alarms only detract from immersion. We’re also seeing players move more slowly overall, often cowering or taking a defensive pose during jump scares.
- The safety alarm sound will remain active for walls and when the game is paused.
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Other updates
- We’ve also adjusted the final clip in the player highlight video to better capture the jumpscare moment.
For a list known issues please and workarounds see our known issues list.
If you encounter any issues or have feedback, please contact our Client Services team at clientservices@zerolatencyvr.com.
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