Haunted 1.0 Follow
Introduction
We’re our version 1.0 of Haunted which provides the remaining features in advance of customer sessions in October, as well as fixes some bugs.
PLEASE NOTE: It must not be used with customers before October 3rd. This version of Haunted is intended only for testing with staff, friends, and family to gather feedback. Gameplay footage should not be recorded or distributed publicly.
Reminder: Ensure the Content Server, Game Master station, all Streaming Servers, and the Spectator machine (if available) are on, and a game is selected. The update will start once the game loads and takes ~30 minutes.
Release notes
Updates
Now supports Player Highlight Videos: Haunted will now generate a Highlight video at the end of the experience. Please note the results page will look unfinished, as it is still to be updated. Read about the logic on our game information page.
Spectator view hidden: We have added an image over the spectator screen to avoid spoilers, given the game relies on the unknown. Only the Game Master can see the in game view.
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Version Update: This version is officially version 1.0, so we have renamed from “Haunted (Preview Build)” to simply “Haunted”.
This is in advance of the first Customer sessions on 3rd of October. Please do not run sessions before this date.
It means any test sessions will now show ‘Not for Sale’ in the players view.
- For more detail on how the game works see our Game information page.
Bug fixes
Fixed an issue where character models were appearing larger than intended.
Fixed issues where the players view were not visible on the Game Master in some events.
Fixed issue in the Mannequin event where a player’s view was raised above the passageway when re-entering the small starting room.
Fixed an issue in Loadout where starting waypoints were remaining visible when the game was started and stopped before entering the main level.
Fixed an issue in Loadout where not all profiles had a waypoint if there were fewer active headsets than profiles in the session.
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Square version only:
Fixed an issue where the demon did not make a sound when appearing at the bottom of the stairs in the Upstairs event.
Fixed an issue where the doorway in the Upstairs office clipped into the desk geometry.
Fixed an issue where missing ambiance and musical stings were not playing correctly for the Mannequin event.
For a list of all remaining known issues please and workarounds see our known issues list.
If you encounter any issues or have feedback, please contact our Client Services team at clientservices@zerolatencyvr.com.
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