VBS - Updated headset standby and active behavior Follow
Introduction
VBS has some changes to how headsets behave in standby and active states.
On this page:
Headset is on standby and does not have tracking
Headset is on standby and has tracking
Headset is on standby and does not have tracking
When a headset is first turned on and does NOT have tracking, it will show a passthrough view as normal.
Headset is on standby and has tracking
When a headset obtains tracking in the game space, and is in standby mode, the headsets will show the passthrough view with a Pause icon displayed in the centre of the view.
Headset is made active
When a headset is set to "Active", you will see a message on the game Master screen stating "Waiting for headset", this is the system waiting for the Vive headset to confirm its readiness before it can receive the game video streaming from your Streaming Servers.
While the headset is preparing it self, the icon will change to a Zero latency logo with white dots pulsing around it. This logo should only be visible for a few seconds before transitioning to seeing the game world view.
Article Keywords/Phrases:
VBS changes
Vive Business Streaming
Active Headset
Standby headset
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